The PS5 has 10.29 TFLOPS. On its own, this does not really mean anything. But when equated with its overall hardware specs, it becomes a good enough indicator of potential gaming performance. When one hardware has a higher value of TFLOPS, you can be more or less sure that it is the more powerful version, even if factors such as memory bandwidth or the number of graphical cores are also to be considered.
What is Teraflop?
Teraflop is essentially a term that describes how many (floating-point) calculations per second a computer can handle. In this case, 1 teraflop is equal to about 1 trillion calculations per second or within a similar number of instructions per unit time.
The previous PlayStation 4 is rated at 1.84 TFLOPS. From this definition, we can say that the PS4 can roughly handle around 1.8 trillion operations in a second. Same thing with the PS4 Pro: having 4.2 TFLOPS approximately equates to 4.2 trillion operations per second.
How Many TeraFlops Does the PS5 Have?
The PS5 is currently rated at 10.29 TFLOPS. When compared as direct values, this means that the PS5’s raw number-crunching potential is near to 5.6 and 2.5 times more powerful than the PS4 and PS4 Pro respectively.
Take note that this is further enhanced by the hardware’s more recent architecture (AMD Zen 2 + RDNA 2.0), better memory configuration (256-bit GDDR6), and increased graphical cores (2304 + 36 CU). So the actual performance values are technically much greater.
PS5 vs Xbox Series X Teraflops
The Xbox Series X is currently rated at 12.15 TFLOPS. Since the PS5 is 10.29 TFLOPS, we can also conclude that the Xbox Series X is slightly better comparatively when it comes to theoretical instructions per second. Though, by comparing other specs, this can actually be further proven by the difference in equivalent desktop discrete GPUs each hardware represents.
Why TFLOPS Are Bad for Comparing PS5 vs Xbox Series X Performance
As hinted by our PS4 and PS4 Pro comparisons, TFLOPS should not really be considered as the sole indicator of the PS5’s performance value, because it leaves out other component comparisons that can affect performance. Yes, it is a rough estimate. But the final estimation should always be done after assessing the rest of the hardware’s configuration. Especially if comparing it to another console of the same technical generation like the Xbox Series X.
PlayStation 5 and Xbox Series X Side-By-Side Comparison
As you can see in this video, in practical use, the difference is barely distinguishable, even if from a spectating perspective. Ignoring the loading time hiccup shown earlier (which is not related to graphical performance anyway), and the overall lower settings of the Xbox Series S, the particular game demoed provides the same level of play experience across all three current-generation consoles.
Is the number of PS5 Teraflops a big deal after all? Well, yes and no. In reality, TFLOPS is more of a concern for developers, who need to directly deal with the supporting hardware’s number of instructions per second when building a game. Just remember that the PS5, as well as its competitor Xbox Series X, have much, much better hardware than even the PS4 Pro and Xbox One X. This either means higher graphics settings (at least RTX 2070 Super equivalent), better native resolution support (true 4K UHD), or higher/more stable frame rates (60/120 FPS modes).